Learn Blender for Beginners for free part 1


Learn 3D from Modeling to Rendering with free Blender and very easy

What you will learn

Use Blender and understand it’s interface

Modeling

Textureing and UV Unwrapping

Lighting

Learn about weight painting & particle system

Rendering

Description

Hello friends.

I am Morteza from Art Studio.

We created a 3 hours course, just for you for free and this is the first part of this course. But because in Udemy you can upload maximum 2 hours for free, we decided to divide it into tow part.

In the first part we talk about the Blender fundamentals and preparing you for the next level which is modeling. You learn how to model war cannon, rocks, barrel and landscape. During proses of creating theses models, you will learn many tips and techniques of modeling in blender 3.1.

In the next part we explain particle system for creating grass and how to spread them over the landscape. In this part you will learn UV Unwrapping and texturing. How to use free PBR texture and add them to your models. We talk also about lighting and how to create HDRI for lighting up our scene. At the end you learn how to set camera and take a still image render and adjust it in Photoshop.

What you will learn:

Use Blender and understand it’s interface

Modeling easy and complex

Texturing and UV Unwrapping

Lighting using HDRI and Blender Lights

Learn about weight painting & particle system

How to add camera and take an still image render


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Part one:

-Blender fundamental

-Modeling

Part two:

-Particle System

-UV Unwrapping

-Texturing

-Lighting

-Rendering

I hope you enjoy it.

English
language

Content

Introduction

001 – Getting started with Blender 3.1
002 – Interface Overview – Blender 3.1
003 – Origin points & 3D Cursor

Modeling

004 – Modeling the Gun based on image reference
005 – Modeling the Halv of the Body

Snapp Mode, Origin Point & Apply Transform

006 – Snapp Mode, Origin Point & Apply Transform

Modifiers & Normals

007 – How to mirror objects & Flipp Normals

Modeling a bit deeper

008 – Modeling the rings
009 – Modeling a Barrel
010 – How to use Loop-Tools for converting vertex to circle
011 – Create Landscape & Rocks

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